Feel obliged to share. Cool concept, works very well with the music as well (which is also pretty nifty):
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Xposted from Nate's fancy blog, A Progress in Work....
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Feel obliged to share. Cool concept, works very well with the music as well (which is also pretty nifty):
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Xposted from Nate's fancy blog, A Progress in Work....
So it’s been awhile and I’ve got a few assignments built up to share. These are getting more fun, and harder too…
First, the side-step!
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Trying to be most concerned with showing weight, this was pretty difficult and involved a lot of embarassing hip swivel practice in front of the mirror.
Next, my walk cycle….
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For anyone who can tell, that’s Cael from leveL. The hair was actually the easiest part. He kinda bobs a bit too much…I wish the hands were smoother too :\
Aaaaaand for the grant finale, my ridiculous run cycle!
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It’s my ode to Richard William’s ridiculous obsession with animating big boobed women (seriously, have you seen his book?) Our professor used to work for him and she always thought it was insane how kinda sexist those designs were….I was doing it just to be funny to her, and was glad she didn’t take it the wrong way and fail me, haha. Originally I was going to turn her into a running overly-enthusiastic Nun but I ran outta time.
Alright, just one more assigment to go for the quarter: acting! I’m very excited about this but scared that I only have two weeks to pull it off o_o;; Wish me luck!
Xposted from Nate's fancy blog, A Progress in Work....
Yet more animation exercises. First off, I decided to re-do my swoon assignment…took out the acting and just concentrated on the sway and fall (which *gasp!* was the assignment to begin with!)
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Much happier with how that came out. NEXT, our ‘overlapping action’ assignment. We were asked to either do a piece of seaweed on a rock that’s moving back and forth, or a pendulum rocking from side to side and coming to a rest. Well, I asked the prof if it’d be OK if I did someone throwing a fishing line to make it fun, and she agreed. 200 drawings later, here are the results:
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So many drawings because I drew the person, the fishing pole and the line all on their own separate layers….I did this so I could mess with the timing of each element individually, but then came to realize that, since they are all connected and moving at the same time, I had to have a drawing of all 3 for every frame (i.e. I couldn’t use the same drawing of the figure twice with two separate frames of the fishing line at the same time to make it look like it was moving faster.) This stunk because I ended up with 3 times as many drawings as I would have had if I’d just done them all on one layer, which isn’t terrible until you think about having to film each individual frame, so it took close to 20 minutes every time I wanted to test it. So. Annoying. …I am very happy with the outcome though, I think the little fisher dude is cute ^_^
Apart from Animation nonsense, going to see Where the Wild Things Are this evening. I am incredibly amped for this film, but I think it might just be cause I love the trailer so much….that Arcade Fire song never ceases to make me cry, and I totally tear up whenever I see the preview
Ahhhh, nostalgia.
I shall report back my thoughts. Other than that, not much to report really….life is Savannah is rather slow and uneventful, just me locked in the Animation lab for most of my conscious (and some unconscious) hours…
Xposted from Nate's fancy blog, A Progress in Work....
Incredible. Haunting.
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Xposted from Nate's fancy blog, A Progress in Work....
Mmmm, more animation practice goodness to share. This time we had to do a ‘Swoon’, a character swaying to one side then losing consciousness as they fall and pass out. The excercise was definitely very challenging…keeping up with all those joints and the idea of it the movement was conscious or just a result of gravity after the figure passed out…definitely a fair amount of brain power excreted (yes that is the word I mean).
However, an interesting point came up when I was doing mine and showing it to folks for feedback. I had decided to give the character a reason to be passing out….well, this resulted in me putting in a bit of acting stuff, and one of my friends told me to be careful not to be too ‘Posey’, and always make sure my character was in constant motion. This is a bit weird, because I just thought I was putting in ‘Beats’ for the character, like an actor breaks down a script. Since I have an acting background this seemed the normal way to do it. I decided to see how it looked with some of the bigger ‘beats’ removed, and while more fluid I found I liked the ‘performance’ better with the beats, that it was funnier. I showed a friend with an acting background, and just asked which she preferred without any context….she liked the beats more….another friend complained (unprompted) that one version looked ‘choppy, like it kept freezing.’ Since timing is of interest to me in animation, I’m interested to see what my opinion with evolve to about this, but thought it’d also be fun to see what others think.
So below I am posting both versions…if you’ve any opinion at all I’d love to hear them and why…help fuel my education!!
Poses:
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Pose-lite:
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Xposted from Nate's fancy blog, A Progress in Work....
Soo I actually have some work! Assignments from my Animation I class, they are all verrrrry simple but uberimportant principles to understand to be able to animate well. So here we go!
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vimeo Direkt
Bouncing Ball excercise…decided to mix it up by adding perspective. Demonstrating the principles of consistent shape, gravity and squash and stretch.
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vimeo Direkt
Seaweed! Had to slow this one down, cause it looked more like grass in its original incarnation. Demonstrating the principle of overlap.
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vimeo Direkt
A sheet being unfurled. A second demonstration of overlap, though the sheet ended up being the easiest thing about this animation, haha.
Xposted from Nate's fancy blog, A Progress in Work....
Well, I’ve just finished my third week at SCAD, its crazy to think so much time has past, and that we’re so far through the quarter already. I’ve always been on Semesters, so the idea of a term being over in just about 10 weeks is crazy to me, hehe.
Anyhow, some update.
Been keeping rather busy since school started….assignement-wise things are not as demanding as at my last school, but since I’m learning Maya from scratch, there’s really no excuse for me to not be using it every second of the day trying to improve. Beyond that, there are a lot of lectures, tutorials and student groups to attend that keep me pretty occupied.
I was, however, able to steal a couple days to visit my sister and nephews (my brother’s kids, not hers) in Charlotte, and we all went out to see Cloudy with a Chance of Meatballs. So, some thoughts. I am a huge huge huge fan of the original book, sooooo I’m gonna have rather biased opinions here. The style and mood of the movie is decidedly NOT that of the book, but that only took seeing the trailer to recognize. Instead, this is a zany, kooky, over-the-top comedy. Admittedly, when we’re talking about food raining from the sky, this isn’t that outlandish of a direction to take the story….so I’ll try and swallow my distaste for abandoning the original tone and look at the movie on its own merits. Now, I laughed at loud at more than a few moments, and I think that the movie was ridiculously imaginative, especially towards the climax (which I thought I was gonna hate)….that being said, I think this movie went TOO far with the silly. The characters were too outlandish in their kooky behavior…its really hard to take a conversation seriously at all when the animators are busy proving how many REDICULOUS things they can make the person listening do! Look how far his face stretches! Look how kooky and spaghetti-like we can make him walk! It was just a little too over the top in the end…too gaggy. I did, however, get the impression that this movie would be one of those ‘the more you watch it the funnier it is’ ones, with a lot of quotes and in-jokes between your friends who’ve seen it, etc etc. Oh, and I also wasn’t a huge fan of the character design….too big of eyes :\ But like I said, it was overall enjoyable, I laughed, and as long as I put my childhood nostalgia aside I could appreciate it.
My sis and I read our nephews the book before we went to see it, and then afterward talked about what was the same and different about the two, what we liked more and less. Thankfully the boys said they liked both, and couldn’t choose because they were too different. I will make animation experts out of these kids if it kills me, mark my words. Oh, and sister fell in love with the movie, and she was possibly a bigger fan of the book than I am, haha. So maybe in the end I’m just overly critical?
Xposted from Nate's fancy blog, A Progress in Work....
Well, week one at SCAD is officially over, and I am now diving into my second, more intensive week. So far the biggest thing I have noticed is that Animation is really a double major here, you’re expected to be versed in both 2D and 3D. While this isn’t a giant surprise to me, I have only had experience as a 2D, hand-drawn animator and wasn’t sure what to expect from the realm of 3D and Maya (the program used to make 3D animation). Well, so far they are VERY different in approach. I do feel like I go into a totally different way of thinking from one to the other…I’ve only scratched the surface of the surface of 3D, but so far it makes me wish I was an experienced sculptor, cause it seems those skills would be quite useful. That being said, I AM getting the hang of the software rather quickly, thanks to some help from more well versed friends and putting in a lot of extra hours in the Grad Lab (Oh, Graduate students have their own computer lab, btw. It’s nothing special, sadly, but I do love having it as I feel more important and hoity-toity. I think it should come with a better meal and have a Foosball table in it, hehehe)
So, my first 2D animation project is due in class on Wednesday. We had to do the classic assignment, animate a bouncing ball! Actually we had to do two, a tennis ball and a bowling ball, showing we can depict different weights. I’ve done this assignment before, so my teach allowed me to take the assignment a little further so I wasn’t bored
I had meant to upload movie files of I have so far here, but I forgot to upload the files from school, oops. I shall post them tomorrow so everyone can have a look at my (semi) progress. Our next assignment in an ‘S’ curve, we have to show something moving with part of it lagging behind (ex. seaweed waving in water or a flag blowing in the wind). I’ve not done this assignment before, so I’m interested to see how difficult it is….right now I’m considering animating a person fluffing out a big sheet, but that might be too ambitious….
Until those movies get uploaded, I’ll hold you over with some concept sketches I’ve been doing for leveL (my webcomic, for the uninitiated). Click below to see!
( New leveL-y Goodness Within! )Xposted from Nate's fancy blog, A Progress in Work....
Well, I am finally arrive-ed in Savannah and officially moved in to my apartment. Nice place, centrally located, high ceilings, my own bathroom….I’m pretty pleased with the whole setup.
Savannah is, so far, incredibly beautiful. The people seem friendly, and after a very whirlwind-y orientation I’ve met most of the other MFA animation students and they seem like a cool, mixed crowd
Updates to follow.
As moving out and moving in and orienting have taken up most my time I’ve no sketches to share today, so INSTEAD I will share a really incredible fan-made music video I found the other day. The song is Two Weeks by Grizzly Bear (if you don’t know them, they are awesome), and I recommend this video head over heels over their official one for the song:
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vimeo DirektTwo Weeks - Grizzly Bear - Dave Askew
The entire video is CG, no stop motion (!!), and the guy (Gabe Askew) made it in about 4 months by himself just for fun. Guh, I am so inspired!!
Is all for now, I’m off to buy all the things I forgot to bring (trashcan, what?) before classes start tomorrow!
Xposted from Nate's fancy blog, A Progress in Work....
Well here we go. I’ve not had a sketch blog in quite sometime, but as the stars are aligning for a new chapter in the world of Nate Swinehart, I figure its high time a keep a record of this stuff (with only slight personal musings on the side).
Contained within you will find:
~Many sketches and studies, analog and digital, observational and creative. Don’t look for patterns or trends, I never have.
~Updates and angsting of my experiences at Grad School, one Savannah College of Art and Design.
~Discussion and debate on current events in the ‘art world’, so defined as to allow me to basically post about whatever I like
WARNING: Repeated exposure to this blog may result in increased levels of understanding of the Nate, severe breakouts of unidentifiable creative works and a mild loss of skin tissue in the eyes. For best results, view blog while pregnant.
Let’s start off with a primer of some of my pictuars. All images are shrunk to fit the template, just right-click and hit ‘View Image’ to see them full-size.





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Xposted from Nate's fancy blog, A Progress in Work....